Beware planet earth bpm6/29/2023 ![]() ![]() Soon enough, headlights appear in the rear-view mirror. Many players speed off, hopeful that they’d outrun the AI’s range detection. The player’s sight of it is brief, yet consequential through the gaps of the chain-link, the player watches four men, in dark suits, suddenly pile into a car. Its size & light output viciously contrast the desolation. Eventually the player encounters a bright, yet functioning Power Plant, hidden behind a chain fence. Pavement gives way to the main road-the road in which players will spend most of their time hiding, speeding, & strategizing. ![]() More features will be implemented in the future, such as faster AI vehicle recovery-time after being struck by the player.īeware’s demo begins in medias res-the player, inside a grizzled, white Škoda 120, drives away from a trailer park. Gameplay Īccording to Svadlena, current implementation of features includes a physics-based driving engine, realistic opponent AI sans rubber-banding, rudimentary stealth, & the presence of one “mission” for players to complete. Beware is being developed using Unity Engine. Beware’s demo can be downloaded for PC from IndieDB for free, or from Svadlena’s aforementioned Patreon. Beware at its core is about “information-gathering through exploration,” as the player encounters various solitary landmarks-as well as mysterious events-on their path from a “rural holiday” locale towards a “big city.” The game is currently in-development, with new features and updates announced through Svedlana’s Patreon. The player is dropped into anonymous, listless locations, hampered by dense fog and rain-slick backroads. Beware is an open-world driving simulation currently in-development by Ondrej Svadlena, with sharp undercurrents of tension, disorientation, & paranoia. ![]()
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